Welcome employee to Toilet Corp. Inc.! 

How to play:

Your task is to package toilets and other products for shipment. Place the products in good condition in the Pack-o-Matic to package them up for shipment. The broken products can be repaired at the repair bench or simply thrown away in the trash machine. Make sure to make enough money by the end of the day because your daily expenses increase as the days go on. There will also be other products that spawn the more days you last, you must figure out how to properly deal with them. Good Luck and remember... "The Corporation is always watching"

Controls:

Fullscreen in the bottom corner for best results!

Movement: WASD

Pickup/Interact: E

Sprint: L SHIFT

Crouch: L CTRL

Pause/Options Menu: ESC

About:

This game was made by Victor Kitograd (victhebrick) for the Acerola Game Jam 0 using the Godot engine. This was my first game jam and my first real attempt at making games. Also, my first time using blender and making 3D models. All assets, including all 3D models, 2D graphics,  textures, music, and sound design were made by me during the jam. The same goes for the programming apart from the post-processing shader I got from https://godotshaders.com/shader/high-quality-post-process-outline/. The character controller was based on a tutorial from https://www.youtube.com/@lukky (amazing Godot tutorials).

Tools:

Game Engine: Godot

Models/Textures/Cover Art: Blender

Music/Sound Design: Ableton Live & Zoom H4N Recorder

Other: Github, Photoshop, Trello


Thank you to Acerola for hosting the jam!

Thank you to everyone who plays my game!

If you've made it this far, check out my music!

https://soundcloud.com/victhebrickmusic

StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
Authorvicthebrick
GenreSimulation
Made withGodot
Tags3D, First-Person, Godot, Low-poly, Retro, Working Simulator

Comments

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(+1)

I liked the graphics, those post process do their magic! nice game

Thank you very much! Appreciate the play and feedback! They do! I used an outline post process shader (link in the about section) which really made the visuals come together

(+1)

I tried repairing the bombs but it just made more bombs.


I was fired.

Haha gotta figure out what to do with the bombs! Repairing them might not be the best move

(+1)

Made it to day 9.... Bet ya'll wont beat that, (figured out a meta strat lol), Great game though!

Thank you for playing Ryan! I haven't even made it to day 9 yet lol! Lets see if anyone can beat it